The Chromium team got a first page rendering on the Mac version of Google Chrome. Finally.
Over the last couple of months, the group working on Mac Chrome (myself included) has shifted gears from layout tests and WebKit compatibility to getting the application user interface up and limping. That also means getting the separate WebCore renderer processes to communicate over IPC to the browser.
Last week, while I was in Cali, the entire team made a tremendous amount of progress getting the cross-platform model and controller classes scaffolded, topped off with a Cocoa UI (with similar strides on Linux using Gtk). We were at the point where you could create new windows and tabs (and close them too) using the shared code, which would spawn/quit associated renderer processes. It was pretty exciting to watch them come and go in Activity Monitor, knowing how close we were to getting bits on the screen.
This week, everything came together and we can now load web pages in the renderer processes and display them in tabs.